A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,478 top 70%
- Rank · 7d ago
- #15,850 ▲372 places up
- Last wipe
- 27d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 07:33 UTC27d ago | 0 | – | running | 0 |
| Wed 16 Sep, 08:23 UTC27d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 246/250 | ▼−30−10.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 144/200 | ▲+1+1.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 223/250 | ▲+17+8.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 136/200 | ▼−31−18.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 21/250 | ▼−15−41.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▼−20−14.7% |
Quick answers
from the figures on this pageServer Rules
How is A Shockbyte Rust Server configured in terms of rules and settings?
The name of A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on A Shockbyte Rust Server?
The game generates the procedural map on A Shockbyte Rust Server.
Activity
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 70% of all ranked servers, A Shockbyte Rust Server is #15,478 on player hours over the last seven days.
What is the population on A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline; the last sighting was 26 days 23 hours ago.
Wipe Cycle
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server schedule its wipes?
No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 27 days.
Server Overview
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 172.240.236.238:26400 is its address.
A Shockbyte Rust Server runs which version of Rust?
Rust network protocol 2633 and build 163794 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
Is A Shockbyte Rust Server up, and how consistent is its uptime?
No response from A Shockbyte Rust Server. It was last seen 26 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.
Tags and Rankings
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join A Shockbyte Rust Server?
Type client.connect 172.240.236.238:26400 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.