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RUST ANALYTICS
LIVE79,062PLY11,679SRV
QUOTE 172.240.53.131:2707 Offline checked 2d ago

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION

2x moddedoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#16,709
808 places up
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
5000
Custom Map · seed 1337
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 22:04 UTC22d ago 2 – running 1
Sat 19 Sep, 20:55 UTC24d ago 4 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 623 on average588/650−150−20.4%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 404 on average350/375−103−22.8%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 296 on average528/600−31−5.5%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average45/1000−32−41.5%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 247 on average1441/1550+1396+3096.3%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 246 on average281/300−54−16.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

What is the current map on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

A procedural map of size 5,000 with seed 1337 runs on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Player Count

What is the rank of OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

For the last seven days, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION holds rank #15,901 on player hours, in the top 71% of all ranked servers.

What is the population on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

Right now, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is offline; the last sighting was 2 days 1 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION handle wipe day?

An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION wipe?

There are too few wipes on record for OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 22 days 17 hours old.

Server Info

What is the server location for OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

For OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 172.240.53.131:2707.

What Rust version is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION running?

The version in use at OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION and is it currently online?

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is down. The last time we saw it was 2 days 1 hours ago. The last 7 full days give 80% uptime, 134 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

On Rust Analytics, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION matches these lists: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connection

What steps do I take to join OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

Type client.connect 172.240.53.131:2707 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players It holds 150 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.