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RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 172.240.80.138:21700 Offline checked 10d ago

#1 Sky 4 Rain 4Netplayers

Players · last
0/ 16
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,958
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234567890
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average424/450+74+21.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average429/475+146+51.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average285/300−105−26.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average409/425+135+49.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average75/250+0+0.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average309/425+36+13.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on #1 Sky 4 Rain 4Netplayers?

The name of #1 Sky 4 Rain 4Netplayers carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on #1 Sky 4 Rain 4Netplayers?

#1 Sky 4 Rain 4Netplayers uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does #1 Sky 4 Rain 4Netplayers hold in the server rankings?

In the top 70% of all ranked servers, #1 Sky 4 Rain 4Netplayers is #15,958 on player hours over the last seven days.

How full is #1 Sky 4 Rain 4Netplayers?

At present, #1 Sky 4 Rain 4Netplayers is offline; the last sighting was 10 days 19 hours ago.

Wipe Schedule

How often does #1 Sky 4 Rain 4Netplayers wipe?

There are too few wipes on record for #1 Sky 4 Rain 4Netplayers to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 20 hours.

Server Overview

What is the location of #1 Sky 4 Rain 4Netplayers?

For #1 Sky 4 Rain 4Netplayers, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 172.240.80.138:21700.

#1 Sky 4 Rain 4Netplayers runs which version of Rust?

The version in use at #1 Sky 4 Rain 4Netplayers: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is #1 Sky 4 Rain 4Netplayers and is it currently online?

No response from #1 Sky 4 Rain 4Netplayers. It was last seen 10 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.

Tags & Filters

What is the meaning of the tags on #1 Sky 4 Rain 4Netplayers?

Published by #1 Sky 4 Rain 4Netplayers for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

#1 Sky 4 Rain 4Netplayers appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include #1 Sky 4 Rain 4Netplayers: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join #1 Sky 4 Rain 4Netplayers?

Type client.connect 172.240.80.138:21700 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp16
Max players Capacity: 16 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.