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RUST ANALYTICS
LIVE38,406PLY11,450SRV
QUOTE 172.240.87.240:28015 Online checked 9m ago

Kickz

Players · last
0/ 150
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#13,233
top 59%
Rank · 7d ago
#14,354
1121 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4000
Custom Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:20 UTC12d ago 0 – running 0
Thu 1 Oct, 11:21 UTC12d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average299/325−22−6.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average46/225−133−74.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average168/200−14−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average24/250−15−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average134/175−34−20.2%

Quick answers

from the figures on this page

Server Rules

How is Kickz configured in terms of rules and settings?

No gather rate appears in the name of Kickz. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Kickz?

Kickz uses a procedural map of size 4,000 with seed 1, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Activity

What position does Kickz hold in the server rankings?

In the top 59% of all ranked servers, Kickz is #13,233 on player hours over the last seven days.

How many players does Kickz have?

0 of 150 slots on Kickz are filled right now. Average players over seven days: 0; peak: 2.

Wipe Frequency

What can you expect on wipe day for Kickz?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Kickz wipe?

There are too few wipes on record for Kickz to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 2 hours.

Server Info

What is the location of Kickz?

For Kickz, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 172.240.87.240:28015.

Is Kickz performing well?

The last 48 hours average 96 server fps, the low being 44. At its peak it held 103,124 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,929 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Kickz running?

Rust network protocol 2634 and build 167231 on Linux is what Kickz runs. Joining requires the same protocol on your game, which Steam updates.

Is Kickz up, and how consistent is its uptime?

Online at this moment: Kickz. Its own uptime figure dates the last restart to roughly 5 days 12 hours ago. 98% is its uptime for the last 7 full days, 165 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Kickz?

These tags are published by Kickz and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Kickz appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Kickz: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Kickz?

The console route: start Rust, press F1, enter client.connect 172.240.87.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players Slot count: 150.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build It runs build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.