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RUST ANALYTICS
LIVE42,791PLY11,477SRV
QUOTE 172.240.87.59:24448 Online checked 8m ago

A Shockbyte Rust Server

Players · last
0/ 16
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,047
87 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:28 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average318/350−43−11.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average186/200−27−12.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average185/200+21+12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average192/200−24−11.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−7−17.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average180/225−2−1.1%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte Rust Server?

A procedural map of size 4,000 with seed 50000 runs on A Shockbyte Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does A Shockbyte Rust Server sit in the rankings?

For the last seven days, A Shockbyte Rust Server holds rank #15,960 on player hours, in the top 71% of all ranked servers.

What is the population on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in now, out of 16 slots. Average players over the last seven days: 0.

Wipe Frequency

How does A Shockbyte Rust Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 12 hours after the wipe, the crowd peaked.

On what cycle does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 2 hours ago the current world was created.

Server Details

What is the location of A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 172.240.87.59:24448 is its address.

Is A Shockbyte Rust Server performing well?

The last 48 hours average 125 server fps, the low being 46. At its peak it held 94,107 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,482 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte Rust Server is on which Rust version?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is A Shockbyte Rust Server and is it currently online?

Online at this moment: A Shockbyte Rust Server. Its own uptime figure dates the last restart to roughly 17 hours ago. The last 7 full days give 98% uptime, 165 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp16 (Max players): Slot count: 16; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join A Shockbyte Rust Server?

Type client.connect 172.240.87.59:24448 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp16
Max players Slot count: 16.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.