Hypersserver
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 548/600 | ▼−15−2.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 412/450 | ▼−64−13.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 194/225 | ▼−61−24.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 394/400 | ▼−46−10.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 47/250 | ▼−23−32.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 349/425 | ▲+23+7.0% |
Quick answers
from the figures on this pageServer Rules
How is Hypersserver configured in terms of rules and settings?
No gather rate appears in the name of Hypersserver. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on Hypersserver?
The game generates the procedural map on Hypersserver.
Player Count
What position does Hypersserver hold in the server rankings?
In the top 72% of all ranked servers, Hypersserver is #15,909 on player hours over the last seven days.
How many players does Hypersserver have?
Right now, Hypersserver is offline; the last sighting was 43 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Hypersserver wipe?
No rhythm can be told for Hypersserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 45 hours.
Server Details
What is the location of Hypersserver?
No region is published by Hypersserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 172.56.120.212:28015 is its address.
Hypersserver runs which version of Rust?
The version in use at Hypersserver: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Hypersserver up, and how consistent is its uptime?
Hypersserver is down. The last time we saw it was 43 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. 12 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Hypersserver?
These tags are published by Hypersserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Hypersserver show up in Rust Analytics lists and filters?
These Rust Analytics lists include Hypersserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What steps do I take to join Hypersserver?
Type client.connect 172.56.120.212:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp5
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.