Raw2.0
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,938 top 69%
- Rank · 7d ago
- #16,539 ▲601 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 477/500 | ▼−13−2.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 311/300 | ▲+3+1.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 157/200 | ▪+0−0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 240/225 | ▼−57−19.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▼−18−37.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 249/300 | ▲+5+2.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Raw2.0?
No gather rate appears in the name of Raw2.0. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on Raw2.0?
Raw2.0 uses a procedural map, which the game generates.
Activity
What is the rank of Raw2.0?
For the last seven days, Raw2.0 holds rank #15,938 on player hours, in the top 69% of all ranked servers.
What is the population on Raw2.0?
At present, Raw2.0 is offline; the last sighting was 12 days 8 hours ago.
Wipe Frequency
When does Raw2.0 schedule its wipes?
There are too few wipes on record for Raw2.0 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.
Server Overview
Where can Raw2.0 be found?
No region is published by Raw2.0. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 172.58.128.206:28015.
Raw2.0 runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Raw2.0. Joining requires the same protocol on your game, which Steam updates.
How reliable is Raw2.0 and is it currently online?
Offline at this moment: Raw2.0. Last seen 12 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Server Tags
What is the meaning of the tags on Raw2.0?
These tags are published by Raw2.0 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes. Also in the tags and at the top of this page: current players, queue and world creation time.
Raw2.0 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Raw2.0 matches these lists: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Raw2.0?
Type client.connect 172.58.128.206:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166494,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166494
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.