The Rust Experiment
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #4,028 top 18%
- Rank · 7d ago
- #8,553 ▲4525 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 98 player hours, last seven days
- Map
- 3500 Procedural Map · seed 609568408
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:49 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 522/575 | ▲+71+15.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 446/500 | ▼−4−0.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 254/250 | ▼−24−8.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 425/475 | ▲+9+2.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 41/250 | ▼−33−44.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 379/450 | ▲+48+14.4% |
Quick answers
from the figures on this pageRules & Settings
How is The Rust Experiment configured in terms of rules and settings?
No gather rate appears in the name of The Rust Experiment. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
Which map is played on The Rust Experiment?
The map on The Rust Experiment is procedural, size 3,500, with seed 609568408, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does The Rust Experiment hold in the server rankings?
In the top 18% of all ranked servers, The Rust Experiment is #4,028 on player hours over the last seven days.
How many players does The Rust Experiment have?
0 of 50 slots on The Rust Experiment are filled right now. The seven-day average is 1 players, with a peak of 3. At 09:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for The Rust Experiment?
An average of 2 players marked the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd reached its peak.
How often does The Rust Experiment wipe?
No rhythm can be told for The Rust Experiment yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 17 hours ago the current world was created.
Server Overview
Where can The Rust Experiment be found?
For The Rust Experiment, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 173.170.243.109:28015.
What is the performance like on The Rust Experiment?
Average server fps for the last 48 hours is 30; the floor was 28. At its peak it held 65,340 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,084 MB. Low fps and growing entities are the source of felt lag.
The Rust Experiment runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on The Rust Experiment. The protocol has to match for you to join, and Steam applies that update.
Is The Rust Experiment up, and how consistent is its uptime?
Online at this moment: The Rust Experiment. The reported uptime puts its last restart at about 3 minutes ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on The Rust Experiment?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which The Rust Experiment publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does The Rust Experiment show up in Rust Analytics lists and filters?
On Rust Analytics, The Rust Experiment matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join The Rust Experiment?
Type client.connect 173.170.243.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.