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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 173.185.83.240:28015 Offline checked 22d ago

dookiebomb

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#15,850
352 places up
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Procedural Map · seed 198459815
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average447/425+18+4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average265/250−6−2.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average161/200+11+7.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average189/250−55−22.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average226/250+22+10.7%

Quick answers

from the figures on this page

Rules & Settings

How is dookiebomb configured in terms of rules and settings?

The name of dookiebomb carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on dookiebomb?

The map on dookiebomb is procedural, size 2,500, with seed 198459815, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does dookiebomb sit in the rankings?

In the top 68% of all ranked servers, dookiebomb is #15,498 on player hours over the last seven days.

How many players does dookiebomb have?

Right now, dookiebomb is offline; the last sighting was 22 days 17 hours ago.

Wipe Frequency

On what cycle does dookiebomb wipe?

There are too few wipes on record for dookiebomb to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 37 days 17 hours old.

Server Overview

What is the server location for dookiebomb?

No region is published by dookiebomb. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 173.185.83.240:28015 is its address.

What Rust version is dookiebomb running?

The build is Rust network protocol 2633 and build 163207 on Linux, running on dookiebomb. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is dookiebomb and is it currently online?

dookiebomb is down. The last time we saw it was 22 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on dookiebomb?

Published by dookiebomb for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

dookiebomb appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature dookiebomb: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to dookiebomb?

The console route: start Rust, press F1, enter client.connect 173.185.83.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players It holds 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Game build: 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.