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RUST ANALYTICS
LIVE94,196PLY11,667SRV
QUOTE 173.21.156.50:28015 Offline checked 13d ago

Name of Server as Shown on the Client Server List

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,019
top 69%
Rank · 7d ago
#16,111
92 places up
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average484/525−50−9.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average190/200−45−19.0%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average348/375−103−22.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average341/350−106−23.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1052/1075+1013+2609.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average274/325−99−26.5%

Quick answers

from the figures on this page

Map and Rules

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Activity

Where does Name of Server as Shown on the Client Server List sit in the rankings?

In the top 69% of all ranked servers, Name of Server as Shown on the Client Server List is #16,019 on player hours over the last seven days.

What is the population on Name of Server as Shown on the Client Server List?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 13 days 18 hours ago.

Wipe Schedule

When does Name of Server as Shown on the Client Server List schedule its wipes?

No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 18 hours old.

Server Details

What is the location of Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 173.21.156.50:28015 is its address.

Name of Server as Shown on the Client Server List runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game, which Steam updates.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

No response from Name of Server as Shown on the Client Server List. It was last seen 13 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

What is the meaning of the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 173.21.156.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.