Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,268 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average | 450/525 | ▼−59−11.5% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average | 203/225 | ▼−53−20.7% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 317 on average | 304/375 | ▼−135−30.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 304 on average | 320/350 | ▼−101−24.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1045/1075 | ▲+1002+2316.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 260 on average | 270/350 | ▼−99−26.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
Population
What is the rank of Name of Server as Shown on the Client Server List?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #13,268 on player hours, in the top – of all ranked servers.
What is the population on Name of Server as Shown on the Client Server List?
At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 27 days 15 hours ago.
Wipe Frequency
On what cycle does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 27 days 16 hours.
Server Details
What is the location of Name of Server as Shown on the Client Server List?
For Name of Server as Shown on the Client Server List, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 173.22.57.145:28015.
Name of Server as Shown on the Client Server List runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match for you to join, and Steam applies that update.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 27 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.
Tags and Rankings
What is the meaning of the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Name of Server as Shown on the Client Server List publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
On Rust Analytics, Name of Server as Shown on the Client Server List matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 173.22.57.145:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.