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RUST ANALYTICS
LIVE75,654PLY11,653SRV
QUOTE 173.28.80.240:28015 Offline checked 17d ago

Kevin's Rust Server

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,269
top 70%
Rank · 7d ago
#15,312
957 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+8+1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average423/400−1−0.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average116/200−60−34.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average332/375−83−20.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average43/250−36−45.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average302/400−7−2.2%

Quick answers

from the figures on this page

Map and Rules

How is Kevin's Rust Server configured in terms of rules and settings?

No gather rate appears in the name of Kevin's Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Kevin's Rust Server?

A procedural map runs on Kevin's Rust Server, created by the game.

Population

What position does Kevin's Rust Server hold in the server rankings?

For the last seven days, Kevin's Rust Server holds rank #16,269 on player hours, in the top 70% of all ranked servers.

What is the population on Kevin's Rust Server?

At present, Kevin's Rust Server is offline; the last sighting was 17 days 16 hours ago.

Wipe Cycle

How often does Kevin's Rust Server wipe?

There are too few wipes on record for Kevin's Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 17 hours ago the current world was created.

Server Overview

What is the server location for Kevin's Rust Server?

There is no region published for Kevin's Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 173.28.80.240:28015 is its address.

Kevin's Rust Server is on which Rust version?

The version in use at Kevin's Rust Server: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Kevin's Rust Server and is it currently online?

No response from Kevin's Rust Server. It was last seen 17 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Kevin's Rust Server?

Published by Kevin's Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Kevin's Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Kevin's Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Kevin's Rust Server?

The console route: start Rust, press F1, enter client.connect 173.28.80.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.