My Offline Rust
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 67d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 349/400 | ▲+71+25.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 351/400 | ▲+115+48.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 309/325 | ▼−77−19.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 326/375 | ▲+123+60.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 59/250 | ▼−2−3.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 270/400 | ▲+51+23.3% |
Quick answers
from the figures on this pageMap and Rules
How is My Offline Rust configured in terms of rules and settings?
The name of My Offline Rust carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Offline Rust?
My Offline Rust uses a procedural map, which the game generates.
Population
What position does My Offline Rust hold in the server rankings?
For the last seven days, My Offline Rust holds rank #15,977 on player hours, in the top 71% of all ranked servers.
What is the population on My Offline Rust?
At present, My Offline Rust is offline; the last sighting was 2 days 5 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does My Offline Rust wipe?
The record holds too few of My Offline Rust's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 67 days 20 hours old.
Server Overview
Where can My Offline Rust be found?
No region is published by My Offline Rust. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 173.64.4.209:28015.
What Rust version is My Offline Rust running?
Rust network protocol 2633 and build 165217 on Windows is what My Offline Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of My Offline Rust?
My Offline Rust is down. The last time we saw it was 2 days 5 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. The earliest Rust Analytics saw it was 11 October 2026.
Tags and Rankings
What is the meaning of the tags on My Offline Rust?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which My Offline Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does My Offline Rust show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature My Offline Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join My Offline Rust?
The console route: start Rust, press F1, enter client.connect 173.64.4.209:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.