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RUST ANALYTICS
LIVE94,780PLY11,657SRV
QUOTE 174.103.128.57:28015 Online NA checked 8m ago

[NA] Joe the Tank's FFA Server [Monthly]

duo monthly wipes vanillamoddedcarbon
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#12,066
top 55% · #1389 in NA
Rank · 7d ago
#4,663
7403 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3500
Procedural Map · seed 589985
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 55% of all ranked servers, top 75% in NA, and #348 of the duo servers (top 81%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 2h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 21d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] VisionRust - Solo Monthly VanillaNA · duo · monthly · 2 on average1/120+0+0.0%
2The Deli Chill | Monthly | Vanilla | US | SOLO/DUO | NO BP WIPENA · duo · monthly · 2 on average1/50−2−60.0%
3Weathered Rust | Solo Duo - Vanilla MonthlyNA · duo · monthly · 1 on average2/75−1−35.1%
4US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 144 on average79/200−55−40.9%
5US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 28 on average16/150−6−27.3%
6US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 16 on average5/200−3−40.0%

Quick answers

from the figures on this page

Rules & Settings

How is [NA] Joe the Tank's FFA Server [Monthly] configured in terms of rules and settings?

No gather rate appears in the name of [NA] Joe the Tank's FFA Server [Monthly]. The group limit is 2 players, set via duo. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on [NA] Joe the Tank's FFA Server [Monthly]?

The map on [NA] Joe the Tank's FFA Server [Monthly] is procedural, size 3,500, with seed 589985, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of [NA] Joe the Tank's FFA Server [Monthly]?

On seven-day player hours, [NA] Joe the Tank's FFA Server [Monthly] sits at #12,066, in the top 55% across ranked servers and #1,389 in North America. In the duo group, it ranks #348.

How full is [NA] Joe the Tank's FFA Server [Monthly]?

On [NA] Joe the Tank's FFA Server [Monthly], 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 2.

Wipe Schedule

What can you expect on wipe day for [NA] Joe the Tank's FFA Server [Monthly]?

An average of 2 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

When does [NA] Joe the Tank's FFA Server [Monthly] schedule its wipes?

Once a month, at the force wipe, [NA] Joe the Tank's FFA Server [Monthly] wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 13 days 19 hours. A monthly wipe schedule is published in its tags.

Server Info

Where can [NA] Joe the Tank's FFA Server [Monthly] be found?

With the NA tag, [NA] Joe the Tank's FFA Server [Monthly] lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 174.103.128.57:28015.

Is [NA] Joe the Tank's FFA Server [Monthly] performing well?

The last 48 hours average 180 server fps, the low being 124. At its peak it held 69,892 entities: buildings, deployables and the rest of the world. Up to 2,670 MB of memory was used. Low fps and growing entities are the source of felt lag.

[NA] Joe the Tank's FFA Server [Monthly] runs which version of Rust?

The version in use at [NA] Joe the Tank's FFA Server [Monthly]: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [NA] Joe the Tank's FFA Server [Monthly]?

Online at this moment: [NA] Joe the Tank's FFA Server [Monthly]. Its own uptime figure dates the last restart to roughly 32 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [NA] Joe the Tank's FFA Server [Monthly]?

These tags are published by [NA] Joe the Tank's FFA Server [Monthly] and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts2 (Group limit): 2 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[NA] Joe the Tank's FFA Server [Monthly] appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [NA] Joe the Tank's FFA Server [Monthly]: Duo Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [NA] Joe the Tank's FFA Server [Monthly]?

Type client.connect 174.103.128.57:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts2
Group limit 2 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.