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RUST ANALYTICS
LIVE84,395PLY11,733SRV
QUOTE 174.138.187.138:28020 Online NA checked 11m ago

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

5x monthly wipes vanillamoddedoxide
Players · last
3/ 100
+1+50.0%24h
3% full
Day range 0 9
7-day avg 4 peak 11
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 100
3% full
Change · 24h
+1
+50.0% from 2
7-day average
4
peak 11
Rank
#1,663
top 7% · #266 in NA
Rank · 7d ago
#2,474
811 places up
Last wipe
11d ago
monthly schedule
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
648
player hours, last seven days
Map
5800
Custom Map · seed 66629566
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe · high confidence

usual gap
1.6 days
between real wipes
wipe-day peak
8
players, last three wipes

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC11d ago 9 – running 1
Thu 1 Oct, 21:34 UTC FW12d ago 7 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 111 on average51/150−23−31.5%
2AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 80 on average61/150+28+83.0%
3JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average3/120+0+20.0%
4HollowServers.co 5x Solo/Duo/Trio [Loot++|MyMini|Shop|Events]10NA · groups of 8+ · 5x · monthly · 3 on average1/150−3−72.1%
5[US] Paradise 5X /mymini/myheli/myattack | 48 hour Offline ProtNA · groups of 8+ · 5x · monthly · 2 on average2/44+1
6Rust R Us 5x | Kits | Custom Map | Raidable bases | /STNA · groups of 10+ · 5x · monthly · 1 on average0/100−3−100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] carries its gather rate in its name: 5x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is played on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The map on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is procedural, size 5,800, with seed 66629566, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Population

Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] sit in the rankings?

In the top 7% of all ranked servers, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is #1,663 on player hours over the last seven days and #266 in North America.

How full is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

3 of 100 slots on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] are filled right now. The mean over the last seven days is 4 players, reaching 11 at its highest. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 8 players.

Wipe Frequency

How does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] handle wipe day?

An average of 8 players marked the busiest point of its recent wipes. 35 hours after the latest wipe, the crowd reached its peak.

On what cycle does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipe?

The only wipe at NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 11 days 6 hours. The tags state monthly wipes.

Server Info

Where can NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] be found?

With the NA tag, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 174.138.187.138:28020.

How is the performance on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Average server fps for the last 48 hours is 98; the floor was 66. 250,546 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 7,245 MB. Low fps and growing entities are the source of felt lag.

What Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] running?

Rust network protocol 2634 and build 167781 on Windows is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] and is it currently online?

Online at this moment: NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. The reported uptime puts its last restart at about 11 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

These tags are published by NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: Rust servers with 5x gather rates, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.

Joining the Server

How can I connect to NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The console route: start Rust, press F1, enter client.connect 174.138.187.138:28020. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://notime-x5-rust.tebex.io/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.