GimpyTown
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,079 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago monthly schedule
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 529/600 | ▲+8+1.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 448/450 | ▼−29−6.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 238/225 | ▼−35−12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 446/450 | ▲+6+1.3% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 371/450 | ▲+30+9.0% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 259 on average | 336/400 | ▼−18−5.2% |
Quick answers
from the figures on this pageRules & Settings
How is GimpyTown configured in terms of rules and settings?
No gather rate appears in the name of GimpyTown. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Which map is played on GimpyTown?
The game generates the procedural map on GimpyTown.
Activity
What position does GimpyTown hold in the server rankings?
In the top 45% of all ranked servers, GimpyTown is #10,079 on player hours over the last seven days.
What is the population on GimpyTown?
Right now, GimpyTown is offline; the last sighting was 2 days 13 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Frequency
When does GimpyTown schedule its wipes?
From the force wipe, the next wipe at GimpyTown is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 4 days 16 hours ago the current world was created. The tags state monthly wipes.
Server Details
What is the location of GimpyTown?
There is no region published for GimpyTown. Rust Analytics reports the location a server claims, not the machine's actual location. 174.17.14.228:28015 is its address.
GimpyTown runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on GimpyTown. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is GimpyTown and is it currently online?
GimpyTown is down. The last time we saw it was 2 days 13 hours ago. 3 full days have passed with 39% uptime, 28 of 72 hours. First sighting by Rust Analytics: 10 October 2026.
Tags and Rankings
What is the meaning of the tags on GimpyTown?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes, which GimpyTown publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature GimpyTown?
On Rust Analytics, GimpyTown matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to Join
What is the process to join GimpyTown?
Type client.connect 174.17.14.228:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.