Skip to the page
RUST ANALYTICS
LIVE40,985PLY11,501SRV
QUOTE 174.21.163.169:28015 Offline checked 4h ago

Hop Diggity Vanilla+

Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,558
top 39%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
–
Custom Map
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75115:0021:0003:0008:0014:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct10 Oct15 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:13 UTC2d ago 1 – running 1
Sat 10 Oct, 16:53 UTC4d ago 1 held half 2 days 1
Wed 30 Sep, 17:04 UTC14d ago 1 – 10 days 0
Mon 21 Sep, 16:23 UTC23d ago 1 halved by day 2 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average280/300−133−32.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average142/200−105−42.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average182/200+13+7.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average169/200−13−7.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average36/250+7+23.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average168/225−49−22.7%

Quick answers

from the figures on this page

Server Rules

How is Hop Diggity Vanilla+ configured in terms of rules and settings?

No gather rate appears in the name of Hop Diggity Vanilla+. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

What position does Hop Diggity Vanilla+ hold in the server rankings?

In the top 39% of all ranked servers, Hop Diggity Vanilla+ is #8,558 on player hours over the last seven days.

How many players does Hop Diggity Vanilla+ have?

At present, Hop Diggity Vanilla+ is offline; the last sighting was 4 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.

Wipe Frequency

How does Hop Diggity Vanilla+ handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Below half by day 2 is where the crowd fell when it did not hold.

How often does Hop Diggity Vanilla+ wipe?

There is no next wipe to predict for Hop Diggity Vanilla+, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 15 hours ago the current world was created.

Server Info

What is the server location for Hop Diggity Vanilla+?

There is no region published for Hop Diggity Vanilla+. Rust Analytics reports the location a server claims, not the machine's actual location. 174.21.163.169:28015 is its address.

Hop Diggity Vanilla+ is on which Rust version?

The version in use at Hop Diggity Vanilla+: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Hop Diggity Vanilla+?

Hop Diggity Vanilla+ is down. The last time we saw it was 4 hours ago. The last 7 full days give 23% uptime, 38 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Tags and Rankings

How should you interpret the tags on Hop Diggity Vanilla+?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Hop Diggity Vanilla+ publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Hop Diggity Vanilla+?

These Rust Analytics lists include Hop Diggity Vanilla+: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Hop Diggity Vanilla+?

The console route: start Rust, press F1, enter client.connect 174.21.163.169:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.