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RUST ANALYTICS
LIVE71,307PLY11,613SRV
QUOTE 174.57.83.70:28030 Online checked 8m ago

[US] Helix Staging 10x | Vanilla | Weekly

10x moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,810
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
4000
FFNAME Custom Maps · seed 1337
First seen
16 Oct 2026
no hostname published

Players

AveragePeak
0123408:0013:0017:0022:0002:0007:00

Hourly average and peak, UTC.

Server performance

05010015020008:0013:0017:0022:0002:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average175/250+99+129.8%
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 168 on average173/250+86+97.7%
3Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 69 on average22/50+4+25.1%
4Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 67 on average18/50−4−20.0%
5HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 14 on average18/150+17+1700.0%
6AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average11/100+8+288.2%

Quick answers

from the figures on this page

Server Rules

How is [US] Helix Staging 10x | Vanilla | Weekly configured in terms of rules and settings?

[US] Helix Staging 10x | Vanilla | Weekly carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on [US] Helix Staging 10x | Vanilla | Weekly?

This page provides the published map file for the custom map of size 4,000 on [US] Helix Staging 10x | Vanilla | Weekly.

Player Count

What is the rank of [US] Helix Staging 10x | Vanilla | Weekly?

For the last seven days, [US] Helix Staging 10x | Vanilla | Weekly holds rank #15,810 on player hours, in the top 72% of all ranked servers.

What is the population on [US] Helix Staging 10x | Vanilla | Weekly?

On [US] Helix Staging 10x | Vanilla | Weekly, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does [US] Helix Staging 10x | Vanilla | Weekly wipe?

There are too few wipes on record for [US] Helix Staging 10x | Vanilla | Weekly to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 14 hours ago the current world was created.

Server Details

What is the location of [US] Helix Staging 10x | Vanilla | Weekly?

Its name points to North America, but [US] Helix Staging 10x | Vanilla | Weekly publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 174.57.83.70:28030.

Is [US] Helix Staging 10x | Vanilla | Weekly performing well?

Server fps over the last 48 hours: 80 on average, 53 at the lowest. At its peak it held 88,828 entities: buildings, deployables and the rest of the world. Memory use peaked at 9,955 MB. What players feel as lag is low fps together with a rising entity count.

[US] Helix Staging 10x | Vanilla | Weekly is on which Rust version?

The build is Rust network protocol 2634 and build 166235 on Windows, running on [US] Helix Staging 10x | Vanilla | Weekly. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [US] Helix Staging 10x | Vanilla | Weekly?

[US] Helix Staging 10x | Vanilla | Weekly is up. It is taking players now. 7 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 16 October 2026.

Server Tags

What is the meaning of the tags on [US] Helix Staging 10x | Vanilla | Weekly?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166235 (Build): It runs build 166235; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin, which [US] Helix Staging 10x | Vanilla | Weekly publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [US] Helix Staging 10x | Vanilla | Weekly?

The following Rust Analytics lists feature [US] Helix Staging 10x | Vanilla | Weekly: 10x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How to Join

What steps do I take to join [US] Helix Staging 10x | Vanilla | Weekly?

Type client.connect 174.57.83.70:28030 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166235
Build It runs build 166235.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.