Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,008 top 72%
- Rank · 7d ago
- #16,839 ▲831 places up
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average | 523/600 | ▲+12+2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average | 479/525 | ▲+51+12.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 282/300 | ▼−61−17.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average | 443/475 | ▲+3+0.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average | 72/250 | ▼−53−42.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average | 346/400 | ▼−30−8.0% |
Quick answers
from the figures on this pageMap and Rules
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
The name of Name of Server as Shown on the Client Server List carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
Activity
Where does Name of Server as Shown on the Client Server List sit in the rankings?
In the top 72% of all ranked servers, Name of Server as Shown on the Client Server List is #16,008 on player hours over the last seven days.
How full is Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 4 days ago. Average players over the last seven days: 0.
Wipe Frequency
When does Name of Server as Shown on the Client Server List schedule its wipes?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was created.
Server Details
Where can Name of Server as Shown on the Client Server List be found?
There is no region published for Name of Server as Shown on the Client Server List. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 175.118.147.95:28015.
Name of Server as Shown on the Client Server List is on which Rust version?
The version in use at Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 4 days ago. The last 7 full days give 54% uptime, 91 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Name of Server as Shown on the Client Server List?
Type client.connect 175.118.147.95:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.