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RUST ANALYTICS
LIVE62,557PLY11,603SRV
QUOTE 176.104.48.254:28015 Offline checked 19d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,188
top 61%
Rank · 7d ago
#11,379
2809 places down
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep29 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average497/525−60−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average285/325−76−21.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average122/200−34−21.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average333/375+8+2.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average66/250+19+39.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average245/300−63−20.4%

Quick answers

from the figures on this page

Server Rules

How is My Server Name configured in terms of rules and settings?

No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Server Name?

A procedural map runs on My Server Name, created by the game.

Player Count

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #14,188 on player hours, in the top 61% of all ranked servers.

What is the population on My Server Name?

At present, My Server Name is offline; the last sighting was 19 days 6 hours ago.

Wipe Frequency

On what cycle does My Server Name wipe?

There are too few wipes on record for My Server Name to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 21 days 18 hours ago the current world was created.

Server Overview

Where can My Server Name be found?

No region is published by My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.104.48.254:28015.

What Rust version is My Server Name running?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Server Name and is it currently online?

My Server Name is down. The last time we saw it was 19 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.

Server Tags

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Server Name?

On Rust Analytics, My Server Name matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join My Server Name?

Type client.connect 176.104.48.254:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.