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RUST ANALYTICS
LIVE56,943PLY11,554SRV
QUOTE 176.105.208.26:28015 Offline checked 16d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,542
top 61%
Rank · 7d ago
#13,270
1272 places down
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average487/500−3−0.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average327/300+19+6.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−6−3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average243/225−54−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−15−30.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average258/300+14+5.7%

Quick answers

from the figures on this page

Server Rules

How is ServerName configured in terms of rules and settings?

No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ServerName?

ServerName uses a procedural map, which the game generates.

Population

Where does ServerName sit in the rankings?

For the last seven days, ServerName holds rank #14,542 on player hours, in the top 61% of all ranked servers.

What is the population on ServerName?

Right now, ServerName is offline; the last sighting was 16 days 21 hours ago.

Wipe Cycle

How often does ServerName wipe?

The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 37 days 15 hours.

Server Overview

Where can ServerName be found?

There is no region published for ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.105.208.26:28015.

ServerName runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.

Is ServerName up, and how consistent is its uptime?

No response from ServerName. It was last seen 16 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 27 September 2026.

Server Tags

What is the meaning of the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature ServerName?

The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to ServerName?

Type client.connect 176.105.208.26:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.