ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,542 top 61%
- Rank · 7d ago
- #13,270 ▼1272 places down
- Last wipe
- 37d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 487/500 | ▼−3−0.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 327/300 | ▲+19+6.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−6−3.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 243/225 | ▼−54−18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−15−30.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 258/300 | ▲+14+5.7% |
Quick answers
from the figures on this pageServer Rules
How is ServerName configured in terms of rules and settings?
No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on ServerName?
ServerName uses a procedural map, which the game generates.
Population
Where does ServerName sit in the rankings?
For the last seven days, ServerName holds rank #14,542 on player hours, in the top 61% of all ranked servers.
What is the population on ServerName?
Right now, ServerName is offline; the last sighting was 16 days 21 hours ago.
Wipe Cycle
How often does ServerName wipe?
The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 37 days 15 hours.
Server Overview
Where can ServerName be found?
There is no region published for ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.105.208.26:28015.
ServerName runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.
Is ServerName up, and how consistent is its uptime?
No response from ServerName. It was last seen 16 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 27 September 2026.
Server Tags
What is the meaning of the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature ServerName?
The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to ServerName?
Type client.connect 176.105.208.26:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.