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RUST ANALYTICS
LIVE76,128PLY11,718SRV
QUOTE 176.11.13.141:28015 Offline checked 5d ago

Private Rust Server

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#8,750
top 39%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:12 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average437/500+112+34.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average374/400+59+18.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average296/325−20−6.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average326/350+40+14.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average46/250−6−12.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average341/450+90+35.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Private Rust Server?

The name of Private Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Private Rust Server?

Private Rust Server uses a procedural map, which the game generates.

Population

What position does Private Rust Server hold in the server rankings?

For the last seven days, Private Rust Server holds rank #8,750 on player hours, in the top 39% of all ranked servers.

How full is Private Rust Server?

Right now, Private Rust Server is offline; the last sighting was 5 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

How does Private Rust Server handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Private Rust Server wipe?

No rhythm can be told for Private Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 days 9 hours old.

Server Details

What is the server location for Private Rust Server?

There is no region published for Private Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.11.13.141:28015 is its address.

Private Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Windows, running on Private Rust Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Private Rust Server and is it currently online?

No response from Private Rust Server. It was last seen 5 days 6 hours ago. 3% is its uptime for the last 5 full days, 4 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.

Tags & Filters

What is the meaning of the tags on Private Rust Server?

These tags are published by Private Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Private Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Private Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join Private Rust Server?

The console route: start Rust, press F1, enter client.connect 176.11.13.141:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.