Rust Server (LAN + Radmin)
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,113 top 55%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average | 500/475 | ▼−57−10.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average | 284/275 | ▼−77−21.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 125/200 | ▼−31−19.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average | 330/300 | ▲+5+1.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 60/250 | ▲+13+27.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average | 240/300 | ▼−68−22.0% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Server (LAN + Radmin) configured in terms of rules and settings?
No gather rate is given in the name of Rust Server (LAN + Radmin). Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Rust Server (LAN + Radmin)?
A procedural map runs on Rust Server (LAN + Radmin), created by the game.
Player Count
What is the rank of Rust Server (LAN + Radmin)?
For the last seven days, Rust Server (LAN + Radmin) holds rank #12,113 on player hours, in the top 55% of all ranked servers.
How many players does Rust Server (LAN + Radmin) have?
At present, Rust Server (LAN + Radmin) is offline; the last sighting was 3 days 14 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
How often does Rust Server (LAN + Radmin) wipe?
There are too few wipes on record for Rust Server (LAN + Radmin) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 15 hours old.
Server Overview
What is the location of Rust Server (LAN + Radmin)?
No region is published by Rust Server (LAN + Radmin). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 176.110.137.14:28015 is its address.
What Rust version is Rust Server (LAN + Radmin) running?
Rust network protocol 2634 and build 167398 on Windows is what Rust Server (LAN + Radmin) runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust Server (LAN + Radmin)?
Offline at this moment: Rust Server (LAN + Radmin). Last seen 3 days 14 hours ago. 0% is its uptime for the last 3 full days, 0 of 72 hours. First sighting by Rust Analytics: 11 October 2026.
Tags and Rankings
How should you interpret the tags on Rust Server (LAN + Radmin)?
These tags are published by Rust Server (LAN + Radmin) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Server (LAN + Radmin) show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Server (LAN + Radmin) matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join Rust Server (LAN + Radmin)?
Type client.connect 176.110.137.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.