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RUST ANALYTICS
LIVE65,666PLY11,523SRV
QUOTE 176.118.247.236:28015 Offline checked 1d ago

server1

Players · last
1/ 15
n/a24h
7% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,145
top 50%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75117:0018:0019:00Wiped Wed 14 Oct, 17:19 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average187/250−14−7.0%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 316 on average287/275−176−38.1%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 313 on average135/200+10+8.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 300 on average159/225+42+35.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average543/650+519+2162.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 256 on average182/275+51+39.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on server1?

No gather rate appears in the name of server1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on server1?

The game generates the procedural map on server1.

Player Count

Where does server1 sit in the rankings?

In the top 50% of all ranked servers, server1 is #11,145 on player hours over the last seven days.

How many players does server1 have?

Right now, server1 is offline; the last sighting was 27 hours ago. The seven-day average is 1 players, with a peak of 1. At 17:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

On what cycle does server1 wipe?

There are too few wipes on record for server1 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 29 hours.

Server Info

What is the location of server1?

No region is published by server1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.118.247.236:28015 is its address.

server1 runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what server1 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of server1?

Offline at this moment: server1. Last seen 27 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on server1?

These tags are published by server1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature server1?

The following Rust Analytics lists feature server1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join server1?

The console route: start Rust, press F1, enter client.connect 176.118.247.236:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.