Nebula Local Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,880 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average | 272/300 | ▼−141−34.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average | 153/200 | ▼−94−38.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 173/200 | ▲+4+2.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average | 168/200 | ▼−14−7.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 35/250 | ▲+6+20.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average | 179/225 | ▼−38−17.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Nebula Local Test?
The name of Nebula Local Test carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Nebula Local Test?
The game generates the procedural map on Nebula Local Test.
Activity
Where does Nebula Local Test sit in the rankings?
For the last seven days, Nebula Local Test holds rank #15,880 on player hours, in the top 72% of all ranked servers.
How full is Nebula Local Test?
Right now, Nebula Local Test is offline; the last sighting was 26 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does Nebula Local Test wipe?
No rhythm can be told for Nebula Local Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 33 hours.
Server Details
What is the server location for Nebula Local Test?
No region is published by Nebula Local Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 176.120.235.32:28015.
Nebula Local Test is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Nebula Local Test. The protocol has to match for you to join, and Steam applies that update.
Is Nebula Local Test up, and how consistent is its uptime?
No response from Nebula Local Test. It was last seen 26 hours ago. First sighting by Rust Analytics: 14 October 2026.
Tags & Filters
How should you interpret the tags on Nebula Local Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Nebula Local Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Nebula Local Test?
The following Rust Analytics lists feature Nebula Local Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to Nebula Local Test?
Type client.connect 176.120.235.32:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.