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RUST ANALYTICS
LIVE41,448PLY11,507SRV
QUOTE 176.120.235.32:28015 Offline checked 1d ago

Nebula Local Test

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,880
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123406:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average272/300−141−34.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average153/200−94−38.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average173/200+4+2.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average168/200−14−7.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average35/250+6+20.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average179/225−38−17.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Nebula Local Test?

The name of Nebula Local Test carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Nebula Local Test?

The game generates the procedural map on Nebula Local Test.

Activity

Where does Nebula Local Test sit in the rankings?

For the last seven days, Nebula Local Test holds rank #15,880 on player hours, in the top 72% of all ranked servers.

How full is Nebula Local Test?

Right now, Nebula Local Test is offline; the last sighting was 26 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does Nebula Local Test wipe?

No rhythm can be told for Nebula Local Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 33 hours.

Server Details

What is the server location for Nebula Local Test?

No region is published by Nebula Local Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 176.120.235.32:28015.

Nebula Local Test is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Nebula Local Test. The protocol has to match for you to join, and Steam applies that update.

Is Nebula Local Test up, and how consistent is its uptime?

No response from Nebula Local Test. It was last seen 26 hours ago. First sighting by Rust Analytics: 14 October 2026.

Tags & Filters

How should you interpret the tags on Nebula Local Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Nebula Local Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Nebula Local Test?

The following Rust Analytics lists feature Nebula Local Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Nebula Local Test?

Type client.connect 176.120.235.32:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.