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RUST ANALYTICS
LIVE76,210PLY11,662SRV
QUOTE 176.122.249.233:28015 Offline checked 11d ago

Local Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 70%
Rank · 7d ago
#16,897
930 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average571/600+19+3.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average431/400+7+1.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average121/200−55−31.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average329/375−86−20.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−30−37.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average303/400−6−1.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Local Rust Server?

No gather rate is given in the name of Local Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Local Rust Server?

The game generates the procedural map on Local Rust Server.

Activity

Where does Local Rust Server sit in the rankings?

In the top 70% of all ranked servers, Local Rust Server is #15,967 on player hours over the last seven days.

How full is Local Rust Server?

At present, Local Rust Server is offline; the last sighting was 11 days 8 hours ago.

Wipe Schedule

When does Local Rust Server schedule its wipes?

There are too few wipes on record for Local Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 8 hours old.

Server Info

What is the server location for Local Rust Server?

No region is published by Local Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 176.122.249.233:28015 is its address.

Local Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Local Rust Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Local Rust Server?

No response from Local Rust Server. It was last seen 11 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Tags & Filters

How should you interpret the tags on Local Rust Server?

Published by Local Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Local Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Local Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Local Rust Server?

The console route: start Rust, press F1, enter client.connect 176.122.249.233:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.