Local Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 70%
- Rank · 7d ago
- #16,897 ▲930 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 571/600 | ▲+19+3.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 431/400 | ▲+7+1.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 121/200 | ▼−55−31.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 329/375 | ▼−86−20.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−30−37.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 303/400 | ▼−6−1.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Local Rust Server?
No gather rate is given in the name of Local Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Local Rust Server?
The game generates the procedural map on Local Rust Server.
Activity
Where does Local Rust Server sit in the rankings?
In the top 70% of all ranked servers, Local Rust Server is #15,967 on player hours over the last seven days.
How full is Local Rust Server?
At present, Local Rust Server is offline; the last sighting was 11 days 8 hours ago.
Wipe Schedule
When does Local Rust Server schedule its wipes?
There are too few wipes on record for Local Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 8 hours old.
Server Info
What is the server location for Local Rust Server?
No region is published by Local Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 176.122.249.233:28015 is its address.
Local Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Local Rust Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Local Rust Server?
No response from Local Rust Server. It was last seen 11 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.
Tags & Filters
How should you interpret the tags on Local Rust Server?
Published by Local Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Local Rust Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Local Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Local Rust Server?
The console route: start Rust, press F1, enter client.connect 176.122.249.233:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.