Yeti
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,498 top 68%
- Rank · 7d ago
- #15,850 ▲352 places up
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1337
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 560/600 | ▲+8+1.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 423/400 | ▼−1−0.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 116/200 | ▼−60−34.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 332/375 | ▼−83−20.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 43/250 | ▼−36−45.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 302/400 | ▼−7−2.2% |
Quick answers
from the figures on this pageMap and Rules
How is Yeti configured in terms of rules and settings?
The name of Yeti carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Yeti?
A procedural map of size 4,500 with seed 1337 runs on Yeti, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does Yeti sit in the rankings?
In the top 68% of all ranked servers, Yeti is #15,498 on player hours over the last seven days.
What is the population on Yeti?
At present, Yeti is offline; the last sighting was 23 days 16 hours ago.
Wipe Cycle
When does Yeti schedule its wipes?
There are too few wipes on record for Yeti to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 4 hours ago the current world was created.
Server Overview
What is the location of Yeti?
There is no region published for Yeti. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.133.152.6:28015.
What Rust version is Yeti running?
The version in use at Yeti: Rust network protocol 2633 and build 164530, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Yeti?
Offline at this moment: Yeti. Last seen 23 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.
Tags and Rankings
What is the meaning of the tags on Yeti?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Yeti publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Yeti show up in Rust Analytics lists and filters?
These Rust Analytics lists include Yeti: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Yeti?
Type client.connect 176.133.152.6:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.