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RUST ANALYTICS
LIVE41,219PLY11,465SRV
QUOTE 176.15.129.231:28015 Offline checked 12d ago

nameserver

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,330
top 69%
Rank · 7d ago
#13,627
2703 places down
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average307/325−54−14.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average160/225−53−24.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average197/250+33+20.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average164/200−52−24.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−9−22.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average172/175−10−5.5%

Quick answers

from the figures on this page

Server Rules

How is nameserver configured in terms of rules and settings?

The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on nameserver?

The game generates the procedural map on nameserver.

Activity

What is the rank of nameserver?

In the top 69% of all ranked servers, nameserver is #16,330 on player hours over the last seven days.

How many players does nameserver have?

At present, nameserver is offline; the last sighting was 12 days 16 hours ago.

Wipe Frequency

When does nameserver schedule its wipes?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 36 days 11 hours ago the current world was created.

Server Details

What is the location of nameserver?

No region is published by nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. 176.15.129.231:28015 is its address.

nameserver is on which Rust version?

The build is Rust network protocol 2633 and build 163207 on Windows, running on nameserver. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of nameserver?

nameserver is down. The last time we saw it was 12 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on nameserver?

Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

nameserver appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join nameserver?

Type client.connect 176.15.129.231:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.