nameserver
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,020 top 71%
- Rank · 7d ago
- #13,658 ▼2362 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 362/400 | ▲+12+3.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 358/400 | ▲+75+26.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 300/325 | ▼−90−23.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 351/375 | ▲+77+28.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 68/250 | ▼−7−9.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 283/400 | ▲+10+3.5% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
No gather rate is given in the name of nameserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on nameserver?
The game generates the procedural map on nameserver.
Player Count
What is the rank of nameserver?
For the last seven days, nameserver holds rank #16,020 on player hours, in the top 71% of all ranked servers.
What is the population on nameserver?
At present, nameserver is offline; the last sighting was 10 days 3 hours ago.
Wipe Schedule
On what cycle does nameserver wipe?
The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was created.
Server Info
Where can nameserver be found?
For nameserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.15.129.67:28015.
What Rust version is nameserver running?
The build is Rust network protocol 2634 and build 166494 on Windows, running on nameserver. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of nameserver?
Offline at this moment: nameserver. Last seen 10 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature nameserver?
These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join nameserver?
Type client.connect 176.15.129.67:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.