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RUST ANALYTICS
LIVE39,905PLY11,455SRV
QUOTE 176.15.186.151:28015 Offline checked 4h ago

nameserver

Players · last
1/ 15
+024h
7% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#7,999
top 36%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0019:0021:0000:0002:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average309/325−12−3.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average140/225−39−21.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average208/250+31+17.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average173/200−9−4.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−13−34.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average152/175−16−9.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nameserver?

No gather rate is given in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on nameserver?

nameserver uses a procedural map, which the game generates.

Player Count

What position does nameserver hold in the server rankings?

In the top 36% of all ranked servers, nameserver is #7,999 on player hours over the last seven days.

What is the population on nameserver?

At present, nameserver is offline; the last sighting was 4 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Wipe Schedule

On what cycle does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 10 hours ago the current world was created.

Server Info

What is the server location for nameserver?

For nameserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.15.186.151:28015.

nameserver is on which Rust version?

The version in use at nameserver: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is nameserver and is it currently online?

No response from nameserver. It was last seen 4 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

What is the meaning of the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature nameserver?

On Rust Analytics, nameserver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to nameserver?

Type client.connect 176.15.186.151:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.