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RUST ANALYTICS
LIVE45,909PLY11,499SRV
QUOTE 176.165.86.104:28015 Offline checked 25d ago

My Local Rust

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,263
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average385/350−44−10.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average222/200−49−18.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average177/200+27+17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average215/200−29−11.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−15−33.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average195/225−9−4.5%

Quick answers

from the figures on this page

Server Rules

How is My Local Rust configured in terms of rules and settings?

The name of My Local Rust carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Local Rust?

My Local Rust uses a procedural map, which the game generates.

Activity

What position does My Local Rust hold in the server rankings?

In the top – of all ranked servers, My Local Rust is #13,263 on player hours over the last seven days.

How many players does My Local Rust have?

Right now, My Local Rust is offline; the last sighting was 25 days 16 hours ago.

Wipe Frequency

On what cycle does My Local Rust wipe?

The record holds too few of My Local Rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 25 days 18 hours old.

Server Info

What is the server location for My Local Rust?

For My Local Rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 176.165.86.104:28015 is its address.

My Local Rust runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on My Local Rust. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Local Rust and is it currently online?

Offline at this moment: My Local Rust. Last seen 25 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on My Local Rust?

These tags are published by My Local Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

My Local Rust appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Local Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to My Local Rust?

The console route: start Rust, press F1, enter client.connect 176.165.86.104:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.