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RUST ANALYTICS
LIVE43,348PLY11,481SRV
QUOTE 176.174.161.212:28015 Offline checked 4d ago

Waste of time

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,316
top 46%
Rank · 7d ago
#12,660
2344 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:14 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average342/350−19−5.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average194/200−19−8.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average182/200+18+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average196/200−20−9.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average35/250−5−12.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average187/225+5+2.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Waste of time?

No gather rate appears in the name of Waste of time. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Waste of time?

A procedural map runs on Waste of time, created by the game.

Activity

What is the rank of Waste of time?

For the last seven days, Waste of time holds rank #10,316 on player hours, in the top 46% of all ranked servers.

How full is Waste of time?

At present, Waste of time is offline; the last sighting was 4 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

What can you expect on wipe day for Waste of time?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Waste of time wipe?

No rhythm can be told for Waste of time yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 7 days 15 hours old.

Server Info

What is the location of Waste of time?

For Waste of time, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.174.161.212:28015.

Waste of time is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Waste of time. Your game needs the same protocol to get in; Steam takes care of the update.

Is Waste of time up, and how consistent is its uptime?

Waste of time is down. The last time we saw it was 4 days 15 hours ago. The last 7 full days give 4% uptime, 7 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Waste of time?

Published by Waste of time for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Waste of time appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Waste of time matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Waste of time?

The console route: start Rust, press F1, enter client.connect 176.174.161.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.