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RUST ANALYTICS
LIVE65,809PLY11,624SRV
QUOTE 176.195.158.63:28015 Offline checked 23d ago

My Server Name

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,230
top 58%
Rank · 7d ago
#6,428
6802 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 05:58 UTC23d ago 1 – running 1
Sun 20 Sep, 07:24 UTC25d ago 1 – 1.9 days 0
Sat 19 Sep, 20:36 UTC25d ago 1 – 0.5 days 1
Sat 19 Sep, 08:40 UTC26d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average494/525−78−13.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average289/325−135−31.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average130/200+3+2.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average294/375−35−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average77/250+30+65.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average253/300−54−17.7%

Quick answers

from the figures on this page

Map and Rules

How is My Server Name configured in terms of rules and settings?

No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Server Name?

My Server Name uses a procedural map, which the game generates.

Activity

What is the rank of My Server Name?

For the last seven days, My Server Name holds rank #13,230 on player hours, in the top 58% of all ranked servers.

How many players does My Server Name have?

At present, My Server Name is offline; the last sighting was 23 days ago.

Wipe Frequency

What happens on wipe day at My Server Name?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does My Server Name wipe?

No next wipe can be predicted for My Server Name: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 7 hours.

Server Info

What is the location of My Server Name?

There is no region published for My Server Name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 176.195.158.63:28015 is its address.

What Rust version is My Server Name running?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of My Server Name?

My Server Name is down. The last time we saw it was 23 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on My Server Name?

Published by My Server Name for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

My Server Name appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Server Name matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join My Server Name?

Type client.connect 176.195.158.63:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.