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RUST ANALYTICS
LIVE97,006PLY11,676SRV
QUOTE 176.208.53.193:28015 Offline checked 4h ago

pepefatafa

Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#10,834
top 49%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Custom Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75108:0009:0010:0016:0017:0012:00Wiped Wed 14 Oct, 08:25 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:36 UTC1d ago – – running 1
Wed 14 Oct, 08:41 UTC1d ago – – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average480/525−29−5.7%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average193/225−63−24.6%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average355/400−84−19.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average319/350−102−24.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1054/1075+1011+2337.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average286/350−83−22.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on pepefatafa?

The name of pepefatafa carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Activity

Where does pepefatafa sit in the rankings?

In the top 49% of all ranked servers, pepefatafa is #10,834 on player hours over the last seven days.

What is the population on pepefatafa?

At present, pepefatafa is offline; the last sighting was 4 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Wipe Frequency

When does pepefatafa schedule its wipes?

The record holds too few of pepefatafa's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 32 hours ago the current world was created.

Server Info

What is the location of pepefatafa?

No region is published by pepefatafa. Rust Analytics reports the location a server claims, not the machine's actual location. 176.208.53.193:28015 is its address.

pepefatafa runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Windows, running on pepefatafa. The protocol has to match for you to join, and Steam applies that update.

Is pepefatafa up, and how consistent is its uptime?

No response from pepefatafa. It was last seen 4 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Tags and Rankings

What is the meaning of the tags on pepefatafa?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which pepefatafa publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature pepefatafa?

The following Rust Analytics lists feature pepefatafa: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to pepefatafa?

Type client.connect 176.208.53.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.