test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,407 top 61%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 17h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:02 UTC17h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average | 203/200 | ▼−96−32.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average | 118/200 | ▼−17−12.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 221/275 | ▲+13+6.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average | 137/200 | ▼−30−18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 20/250 | ▼−6−22.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average | 126/150 | ▼−23−15.3% |
Quick answers
from the figures on this pageRules & Settings
How is test configured in terms of rules and settings?
No gather rate appears in the name of test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on test?
test uses a procedural map, which the game generates.
Activity
Where does test sit in the rankings?
For the last seven days, test holds rank #13,407 on player hours, in the top 61% of all ranked servers.
How full is test?
Right now, test is offline; the last sighting was 15 hours ago. The seven-day average is 0 players, with a peak of 1. At 15:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
On what cycle does test wipe?
There are too few wipes on record for test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 17 hours old.
Server Overview
What is the location of test?
For test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 176.234.24.167:28015.
What Rust version is test running?
Rust network protocol 2634 and build 167781 on Windows is what test runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is test and is it currently online?
No response from test. It was last seen 15 hours ago. First sighting by Rust Analytics: 14 October 2026.
Tags and Rankings
What is the meaning of the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What steps do I take to join test?
Type client.connect 176.234.24.167:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.