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RUST ANALYTICS
LIVE39,125PLY11,450SRV
QUOTE 176.248.109.244:28015 Offline checked 18h ago

Local2024

Players · last
0/ 500
−124h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
−1
no reading a day ago
7-day average
1
peak 1
Rank
#9,604
top 43%
Rank · 7d ago
#13,591
3987 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75113:0014:0016:0017:0013:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average293/325−28−8.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average121/225−58−32.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average214/250+37+21.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average174/200−8−4.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−16−41.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average137/175−31−18.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Local2024?

No gather rate is given in the name of Local2024. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Local2024?

The game generates the procedural map on Local2024.

Activity

Where does Local2024 sit in the rankings?

For the last seven days, Local2024 holds rank #9,604 on player hours, in the top 43% of all ranked servers.

How many players does Local2024 have?

At present, Local2024 is offline; the last sighting was 18 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 14:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does Local2024 schedule its wipes?

No rhythm can be told for Local2024 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 8 days 16 hours old.

Server Overview

What is the server location for Local2024?

No region is published by Local2024. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 176.248.109.244:28015.

Local2024 runs which version of Rust?

The version in use at Local2024: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Local2024 and is it currently online?

No response from Local2024. It was last seen 18 hours ago. 5% is its uptime for the last 7 full days, 8 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Tags & Filters

How should you interpret the tags on Local2024?

Published by Local2024 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Local2024 show up in Rust Analytics lists and filters?

These Rust Analytics lists include Local2024: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Local2024?

The console route: start Rust, press F1, enter client.connect 176.248.109.244:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.