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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 176.6.62.122:28015 Offline checked 6d ago

Test

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1767d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average538/575−22−4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average345/375−45−11.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average305/325−91−23.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250−10−16.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average294/375+16+5.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test?

The name of Test carries no gather rate. No group limit is published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Test?

Test uses a procedural map, which the game generates.

Activity

What position does Test hold in the server rankings?

For the last seven days, Test holds rank #15,919 on player hours, in the top 72% of all ranked servers.

How many players does Test have?

Right now, Test is offline; the last sighting was 6 days ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Test wipe?

The record holds too few of Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 1767 days 12 hours old.

Server Overview

What is the server location for Test?

No region is published by Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.6.62.122:28015 is its address.

Test is on which Rust version?

The build is Rust network protocol 2323 on Windows, running on Test. Your game needs the same protocol to get in; Steam takes care of the update.

Is Test up, and how consistent is its uptime?

Offline at this moment: Test. Last seen 6 days ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.

Tags and Rankings

What is the meaning of the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; v2323 (Protocol): To join, your game needs protocol 2323; ptrak (Networking): The standard network layer, RakNet; he8c2d43f (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Test?

On Rust Analytics, Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Connection

What is the process to join Test?

Type client.connect 176.6.62.122:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,v2323,he8c2d43f,stok,gmrust

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
v2323
Protocol To join, your game needs protocol 2323.
ptrak
Networking The standard network layer, RakNet.

Other

he8c2d43f
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.