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RUST ANALYTICS
LIVE69,618PLY11,598SRV
QUOTE 176.6.65.204:28015 Offline checked 14h ago

Test

Players · last
1/ 1
+0+0.0%24h
100% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#6,998
top 31%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
18
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0004:0008:0013:0017:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average563/575+3+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average354/375−36−9.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average337/325−59−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−14−23.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average297/375+19+6.8%

Quick answers

from the figures on this page

Server Rules

How is Test configured in terms of rules and settings?

The name of Test carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Test?

The game generates the procedural map on Test.

Player Count

What position does Test hold in the server rankings?

In the top 31% of all ranked servers, Test is #6,998 on player hours over the last seven days.

What is the population on Test?

Right now, Test is offline; the last sighting was 14 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 1 players.

Wipe Frequency

When does Test schedule its wipes?

The record holds too few of Test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 47 hours old.

Server Info

What is the location of Test?

There is no region published for Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.6.65.204:28015.

What Rust version is Test running?

Rust network protocol 2634 and build 167584 on Windows is what Test runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Test?

Test is down. The last time we saw it was 14 hours ago. Availability of 96% over the last 1 full day: it was online for 23 of 24 hours. First sighting by Rust Analytics: 12 October 2026.

Server Tags

What is the meaning of the tags on Test?

Published by Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Test appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join Test?

The console route: start Rust, press F1, enter client.connect 176.6.65.204:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.