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RUST ANALYTICS
LIVE38,554PLY11,451SRV
QUOTE 176.62.110.253:28015 Offline checked 28d ago

My Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,468
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average302/325−19−6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average96/225−83−46.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average168/200−14−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−14−36.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average140/175−28−16.6%

Quick answers

from the figures on this page

Map and Rules

How is My Server configured in terms of rules and settings?

The name of My Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Server?

My Server uses a procedural map, which the game generates.

Player Count

What position does My Server hold in the server rankings?

In the top – of all ranked servers, My Server is #15,468 on player hours over the last seven days.

How many players does My Server have?

Right now, My Server is offline; the last sighting was 28 days 20 hours ago.

Wipe Frequency

How often does My Server wipe?

No rhythm can be told for My Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 33 days 4 hours ago the current world was created.

Server Info

What is the server location for My Server?

No region is published by My Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.62.110.253:28015 is its address.

My Server is on which Rust version?

Rust network protocol 2633 and build 163493 on Windows is what My Server runs. Joining requires the same protocol on your game, which Steam updates.

Is My Server up, and how consistent is its uptime?

Offline at this moment: My Server. Last seen 28 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on My Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): It runs build 163493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which My Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to My Server?

The console route: start Rust, press F1, enter client.connect 176.62.110.253:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build It runs build 163493.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.