Skip to the page
RUST ANALYTICS
LIVE75,305PLY11,655SRV
QUOTE 176.9.18.206:20083 Offline checked 23h ago

test

vanilla
Players · last
0/ 5
n/a24h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#7,187
top 33%
Rank · 7d ago
#15,970
8783 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.511.5215:0020:0000:0005:0009:0014:00Wiped Wed 14 Oct, 08:08 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.6 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:08 UTC1d ago – – running 1
Sat 3 Oct, 16:33 UTC11d ago 0 – 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average521/575−35−6.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average299/325−129−30.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average152/200−24−13.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average333/375−26−7.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average348/250+301+644.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average257/325−74−22.5%

Quick answers

from the figures on this page

Server Rules

How is test configured in terms of rules and settings?

No gather rate is given in the name of test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on test?

test uses a procedural map, which the game generates.

Activity

Where does test sit in the rankings?

In the top 33% of all ranked servers, test is #7,187 on player hours over the last seven days.

What is the population on test?

At present, test is offline; the last sighting was 23 hours ago. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Wipe Cycle

What can you expect on wipe day for test?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does test wipe?

No rhythm can be told for test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 29 hours old.

Server Overview

Where can test be found?

No region is published by test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.9.18.206:20083.

test runs which version of Rust?

The version in use at test: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is test and is it currently online?

Offline at this moment: test. Last seen 23 hours ago. The last 7 full days give 95% uptime, 159 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on test?

These tags are published by test and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged. Also in the tags and at the top of this page: current players, queue and world creation time.

test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include test: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join test?

Type client.connect 176.9.18.206:20083 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.