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RUST ANALYTICS
LIVE84,535PLY11,626SRV
QUOTE 177.121.142.64:28015 Offline SA checked 17h ago

RIVAL BR | TEST SERVER | MAP GW | PREMIUM

biweekly wipes vanillacarbonpremium
Players · last
1/ 1
+0+0.0%24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#12,118
top 55% · #194 in SA
Rank · 7d ago
–
not ranked a week ago
Last wipe
18h ago
biweekly schedule
Next wipe
13d 5h
Thu 29 Oct, 02:21 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Custom Map
First seen
15 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75102:0003:00Wiped Thu 15 Oct, 02:21 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 55% of all ranked servers, top 86% in SA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 29 October, 02:21 UTCin 13d 5h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 34 on average10/150−4−30.2%
2ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 33 on average14/200−10−42.9%
3ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)SA · groups of 8+ · biweekly · 5 on average25/100+22+650.0%
4FURIA-LATINA VANILLA SOLO-DUO-TRIO -QUAD- 08/10 WIPESA · groups of 8+ · biweekly · 4 on average1/100−2−61.3%
5RIVAL BR | SOLO ONLY | MAP GW | PREMIUMSA · groups of 8+ · biweekly · 2 on average4/50+3+269.2%
6[BR] GROUND ZERO | Vanilla+ | Duo Max | Wipe: 09/10SA · groups of 8+ · biweekly · 1 on average1/80+0+0.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RIVAL BR | TEST SERVER | MAP GW | PREMIUM?

The name of RIVAL BR | TEST SERVER | MAP GW | PREMIUM carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Carbon plugins are in use. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. Entry requires Rust's premium status. VAC is active.

Player Count

What is the rank of RIVAL BR | TEST SERVER | MAP GW | PREMIUM?

In the top 55% of all ranked servers, RIVAL BR | TEST SERVER | MAP GW | PREMIUM is #12,118 on player hours over the last seven days and #194 in South America.

How full is RIVAL BR | TEST SERVER | MAP GW | PREMIUM?

At present, RIVAL BR | TEST SERVER | MAP GW | PREMIUM is offline; the last sighting was 17 hours ago. The seven-day average is 1 players, with a peak of 1. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does RIVAL BR | TEST SERVER | MAP GW | PREMIUM schedule its wipes?

From biweekly: 14 days after its last wipe, the next wipe at RIVAL BR | TEST SERVER | MAP GW | PREMIUM is estimated. The date of its next wipe is Thursday 29 October at 02:21 UTC. 18 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Overview

What is the location of RIVAL BR | TEST SERVER | MAP GW | PREMIUM?

The SA tag and South America are what RIVAL BR | TEST SERVER | MAP GW | PREMIUM lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 177.121.142.64:28015 is its address.

RIVAL BR | TEST SERVER | MAP GW | PREMIUM runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on RIVAL BR | TEST SERVER | MAP GW | PREMIUM. Joining requires the same protocol on your game, which Steam updates.

Is RIVAL BR | TEST SERVER | MAP GW | PREMIUM up, and how consistent is its uptime?

Offline at this moment: RIVAL BR | TEST SERVER | MAP GW | PREMIUM. Last seen 17 hours ago. First sighting by Rust Analytics: 15 October 2026.

Tags & Filters

How should you interpret the tags on RIVAL BR | TEST SERVER | MAP GW | PREMIUM?

Published by RIVAL BR | TEST SERVER | MAP GW | PREMIUM for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Carbon provides the plugin framework; ^q (Premium): Entry requires Rust's premium status; SA (South America): The server browser files it under South America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RIVAL BR | TEST SERVER | MAP GW | PREMIUM show up in Rust Analytics lists and filters?

On Rust Analytics, RIVAL BR | TEST SERVER | MAP GW | PREMIUM matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Connection

What is the process to join RIVAL BR | TEST SERVER | MAP GW | PREMIUM?

The console route: start Rust, press F1, enter client.connect 177.121.142.64:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^y,^b,^v,SA,^q,gmrust,cs167781,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon provides the plugin framework.
^q
Premium Entry requires Rust's premium status.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.