Server 8 Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,892 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 456/500 | ▲+69+17.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 372/400 | ▼−17−4.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 286/325 | ▼−8−2.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 320/350 | ▼−48−13.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 48/250 | ▼−23−32.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 339/450 | ▲+42+14.2% |
Quick answers
from the figures on this pageServer Rules
How is Server 8 Test configured in terms of rules and settings?
The name of Server 8 Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Server 8 Test?
Server 8 Test uses a procedural map, which the game generates.
Population
Where does Server 8 Test sit in the rankings?
In the top 72% of all ranked servers, Server 8 Test is #15,892 on player hours over the last seven days.
How many players does Server 8 Test have?
Right now, Server 8 Test is offline; the last sighting was 2 days 23 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does Server 8 Test wipe?
There are too few wipes on record for Server 8 Test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 27 days 1 hours old.
Server Overview
What is the location of Server 8 Test?
There is no region published for Server 8 Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 177.241.164.201:28015.
Server 8 Test is on which Rust version?
The version in use at Server 8 Test: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Server 8 Test?
Offline at this moment: Server 8 Test. Last seen 2 days 23 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. First sighting by Rust Analytics: 11 October 2026.
Server Tags
What is the meaning of the tags on Server 8 Test?
Published by Server 8 Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Server 8 Test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Server 8 Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Server 8 Test?
Type client.connect 177.241.164.201:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.