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RUST ANALYTICS
LIVE41,219PLY11,465SRV
QUOTE 178.117.87.240:28015 Offline checked 2d ago

Rust Today Die Tomorrow

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,757
top 48%
Rank · 7d ago
#10,834
77 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep4 Oct8 Oct11 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:01 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average307/325−14−4.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average160/225−19−10.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average197/250+20+11.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average164/200−18−9.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−8−21.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average172/175+4+2.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Today Die Tomorrow?

No gather rate is given in the name of Rust Today Die Tomorrow. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Today Die Tomorrow?

The game generates the procedural map on Rust Today Die Tomorrow.

Activity

Where does Rust Today Die Tomorrow sit in the rankings?

In the top 48% of all ranked servers, Rust Today Die Tomorrow is #10,757 on player hours over the last seven days.

How many players does Rust Today Die Tomorrow have?

Right now, Rust Today Die Tomorrow is offline; the last sighting was 2 days 19 hours ago. Average players over seven days: 1; peak: 1.

Wipe Cycle

How does Rust Today Die Tomorrow handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Rust Today Die Tomorrow wipe?

No rhythm can be told for Rust Today Die Tomorrow yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 21 hours.

Server Details

Where can Rust Today Die Tomorrow be found?

For Rust Today Die Tomorrow, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.117.87.240:28015.

Rust Today Die Tomorrow runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Rust Today Die Tomorrow. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rust Today Die Tomorrow and is it currently online?

Offline at this moment: Rust Today Die Tomorrow. Last seen 2 days 19 hours ago. 7 full days have passed with 4% uptime, 6 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Server Tags

How should you interpret the tags on Rust Today Die Tomorrow?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust Today Die Tomorrow publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Today Die Tomorrow?

On Rust Analytics, Rust Today Die Tomorrow matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Rust Today Die Tomorrow?

Type client.connect 178.117.87.240:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.