Rust Today Die Tomorrow
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,757 top 48%
- Rank · 7d ago
- #10,834 ▲77 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:01 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 307/325 | ▼−14−4.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 160/225 | ▼−19−10.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 197/250 | ▲+20+11.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 164/200 | ▼−18−9.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▼−8−21.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 172/175 | ▲+4+2.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust Today Die Tomorrow?
No gather rate is given in the name of Rust Today Die Tomorrow. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on Rust Today Die Tomorrow?
The game generates the procedural map on Rust Today Die Tomorrow.
Activity
Where does Rust Today Die Tomorrow sit in the rankings?
In the top 48% of all ranked servers, Rust Today Die Tomorrow is #10,757 on player hours over the last seven days.
How many players does Rust Today Die Tomorrow have?
Right now, Rust Today Die Tomorrow is offline; the last sighting was 2 days 19 hours ago. Average players over seven days: 1; peak: 1.
Wipe Cycle
How does Rust Today Die Tomorrow handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Rust Today Die Tomorrow wipe?
No rhythm can be told for Rust Today Die Tomorrow yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 21 hours.
Server Details
Where can Rust Today Die Tomorrow be found?
For Rust Today Die Tomorrow, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.117.87.240:28015.
Rust Today Die Tomorrow runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Rust Today Die Tomorrow. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Today Die Tomorrow and is it currently online?
Offline at this moment: Rust Today Die Tomorrow. Last seen 2 days 19 hours ago. 7 full days have passed with 4% uptime, 6 of 168 hours. First sighting by Rust Analytics: 16 September 2026.
Server Tags
How should you interpret the tags on Rust Today Die Tomorrow?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust Today Die Tomorrow publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust Today Die Tomorrow?
On Rust Analytics, Rust Today Die Tomorrow matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Rust Today Die Tomorrow?
Type client.connect 178.117.87.240:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.