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RUST ANALYTICS
LIVE85,414PLY11,705SRV
QUOTE 178.123.11.100:28015 Offline checked 12h ago

ServerName

Players · last
1/ 5
+024h
20% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#7,929
top 36%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75113:0015:0023:0002:0004:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average522/575+71+15.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average446/500−4−0.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average254/250−24−8.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average425/475+9+2.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average41/250−33−44.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average379/450+48+14.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ServerName?

No gather rate appears in the name of ServerName. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on ServerName?

The game generates the procedural map on ServerName.

Activity

What is the rank of ServerName?

In the top 36% of all ranked servers, ServerName is #7,929 on player hours over the last seven days.

How many players does ServerName have?

At present, ServerName is offline; the last sighting was 12 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.

Wipe Schedule

How often does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 3 hours ago the current world was created.

Server Overview

What is the server location for ServerName?

There is no region published for ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.123.11.100:28015.

What Rust version is ServerName running?

The version in use at ServerName: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ServerName?

No response from ServerName. It was last seen 12 hours ago. 13 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to ServerName?

Type client.connect 178.123.11.100:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.