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RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 178.140.132.216:28082 Offline checked 28d ago

Status QUO

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,329
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average424/500+99+30.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average355/400+40+12.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average298/325−18−5.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average323/350+37+12.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average47/250−5−10.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average312/450+61+24.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Status QUO?

No gather rate appears in the name of Status QUO. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Status QUO?

A procedural map runs on Status QUO, created by the game.

Player Count

What position does Status QUO hold in the server rankings?

In the top – of all ranked servers, Status QUO is #13,329 on player hours over the last seven days.

How many players does Status QUO have?

Right now, Status QUO is offline; the last sighting was 28 days 18 hours ago.

Wipe Frequency

On what cycle does Status QUO wipe?

No rhythm can be told for Status QUO yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 days 5 hours old.

Server Overview

What is the location of Status QUO?

There is no region published for Status QUO. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.140.132.216:28082.

What Rust version is Status QUO running?

The version in use at Status QUO: Rust network protocol 2633 and build 163407, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Status QUO up, and how consistent is its uptime?

No response from Status QUO. It was last seen 28 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Status QUO?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163407 (Build): Build 163407; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Status QUO publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Status QUO?

On Rust Analytics, Status QUO matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Status QUO?

Type client.connect 178.140.132.216:28082 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163407
Build Build 163407.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.