TEST
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,507 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 523/525 | ▼−49−8.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 293/325 | ▼−131−30.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 143/200 | ▲+16+12.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 318/375 | ▼−11−3.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 103/250 | ▲+56+120.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 260/300 | ▼−47−15.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TEST?
No gather rate is given in the name of TEST. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on TEST?
The game generates the procedural map on TEST.
Activity
Where does TEST sit in the rankings?
For the last seven days, TEST holds rank #15,507 on player hours, in the top – of all ranked servers.
How many players does TEST have?
At present, TEST is offline; the last sighting was 28 days 18 hours ago.
Wipe Frequency
How often does TEST wipe?
No rhythm can be told for TEST yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 28 days 18 hours.
Server Details
What is the location of TEST?
No region is published by TEST. Rust Analytics reports the location a server claims, not the machine's actual location. 178.141.242.128:28015 is its address.
What Rust version is TEST running?
The version in use at TEST: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of TEST?
No response from TEST. It was last seen 28 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 16 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature TEST?
These Rust Analytics lists include TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join TEST?
The console route: start Rust, press F1, enter client.connect 178.141.242.128:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.