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RUST ANALYTICS
LIVE76,635PLY11,729SRV
QUOTE 178.155.31.72:28015 Offline checked 29d ago

RUST1

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,049
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average404/450+54+15.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average407/475+124+43.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average287/300−103−26.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average385/425+111+40.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average76/250+1+1.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average307/425+34+12.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RUST1?

No gather rate is given in the name of RUST1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on RUST1?

A procedural map runs on RUST1, created by the game.

Player Count

What position does RUST1 hold in the server rankings?

For the last seven days, RUST1 holds rank #15,049 on player hours, in the top – of all ranked servers.

How full is RUST1?

At present, RUST1 is offline; the last sighting was 29 days 7 hours ago.

Wipe Cycle

When does RUST1 schedule its wipes?

The record holds too few of RUST1's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 29 days 8 hours old.

Server Details

What is the location of RUST1?

No region is published by RUST1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 178.155.31.72:28015 is its address.

What Rust version is RUST1 running?

Rust network protocol 2633 and build 163794 on Windows is what RUST1 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RUST1?

Offline at this moment: RUST1. Last seen 29 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RUST1?

These tags are published by RUST1 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

RUST1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RUST1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join RUST1?

Type client.connect 178.155.31.72:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.