Oxide Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,324 no region published
- Rank · 7d ago
- #12,998 ▼326 places down
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 362/400 | ▲+12+3.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 358/400 | ▲+75+26.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 300/325 | ▼−90−23.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 351/375 | ▲+77+28.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 68/250 | ▼−7−9.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 283/400 | ▲+10+3.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Oxide Test Server?
No gather rate is given in the name of Oxide Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Oxide Test Server?
Oxide Test Server uses a procedural map, which the game generates.
Population
What is the rank of Oxide Test Server?
For the last seven days, Oxide Test Server holds rank #13,324 on player hours, in the top – of all ranked servers.
What is the population on Oxide Test Server?
Right now, Oxide Test Server is offline; the last sighting was 23 days 13 hours ago.
Wipe Frequency
When does Oxide Test Server schedule its wipes?
The record holds too few of Oxide Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 days 10 hours.
Server Info
What is the location of Oxide Test Server?
There is no region published for Oxide Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.168.43.230:28015.
Oxide Test Server is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Linux, running on Oxide Test Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Oxide Test Server?
No response from Oxide Test Server. It was last seen 23 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.
Tags and Rankings
What is the meaning of the tags on Oxide Test Server?
These tags are published by Oxide Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Oxide Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Oxide Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Oxide Test Server?
Type client.connect 178.168.43.230:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.