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RUST ANALYTICS
LIVE98,278PLY11,685SRV
QUOTE 178.176.186.143:28015 Offline checked 30d ago

TEST

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,468
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average460/525+0−0.1%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average214/225−70−24.6%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 317 on average307/375−93−23.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 304 on average331/350+34+11.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1053/1075+1006+2124.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 260 on average279/350−69−19.9%

Quick answers

from the figures on this page

Map and Rules

How is TEST configured in terms of rules and settings?

The name of TEST carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on TEST?

A procedural map runs on TEST, created by the game.

Player Count

What is the rank of TEST?

For the last seven days, TEST holds rank #15,468 on player hours, in the top – of all ranked servers.

What is the population on TEST?

Right now, TEST is offline; the last sighting was 30 days 6 hours ago.

Wipe Schedule

How often does TEST wipe?

No rhythm can be told for TEST yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 days 7 hours old.

Server Details

What is the server location for TEST?

For TEST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.176.186.143:28015.

What Rust version is TEST running?

The version in use at TEST: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is TEST and is it currently online?

No response from TEST. It was last seen 30 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on TEST?

Published by TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

TEST appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TEST matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join TEST?

Type client.connect 178.176.186.143:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.