Skip to the page
RUST ANALYTICS
LIVE80,030PLY11,683SRV
QUOTE 178.177.224.139:28015 Offline checked 11d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 70%
Rank · 7d ago
#16,539
610 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average559/600+8+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average429/475−38−8.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average169/200−33−16.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average354/375−74−17.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−34−42.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average331/400+14+4.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on nameserver?

No gather rate appears in the name of nameserver. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on nameserver?

nameserver uses a procedural map, which the game generates.

Activity

Where does nameserver sit in the rankings?

In the top 70% of all ranked servers, nameserver is #15,929 on player hours over the last seven days.

What is the population on nameserver?

At present, nameserver is offline; the last sighting was 11 days 20 hours ago.

Wipe Frequency

On what cycle does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 9 hours ago the current world was created.

Server Overview

What is the server location for nameserver?

For nameserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 178.177.224.139:28015.

What Rust version is nameserver running?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is nameserver and is it currently online?

Offline at this moment: nameserver. Last seen 11 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.

Tags and Rankings

What is the meaning of the tags on nameserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which nameserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does nameserver show up in Rust Analytics lists and filters?

On Rust Analytics, nameserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join nameserver?

The console route: start Rust, press F1, enter client.connect 178.177.224.139:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.